High Angle DFX1
High Angle DFX1
LUDRE DARK FIELD LIGHT DFX1 MACHINE VISION IMAGE PROCESSING LIGHT
TECHNICAL SPECIFICATIONS
Lighting Color: 6000K, Green
Illumination Angle: 30°
Illumination Intensity: 0.4 lm
Number of LEDs: 160
Input Voltage: 24 V
Input Current (15 µs): 0,80 A
Input Current (1 second): 0,51 A
Input Current (1 minute): 0.41 A
Input Current (continuous): 0.32 A
Dimensions: 25 cm x 2.5 cm x 2.5 cm
Stable Voltage Operation: No
Diffuser Option: No
Dark field lighting is another specialized lighting technique used in image processing projects, where the light source is directed at a high angle to the object. This technique offers various advantages. The following text describes the uses and advantages of dark field lighting in image processing projects:
1. Smoothing Surface Roughness: Dark field lighting helps reduce the surface roughness of an object. Light coming from a high angle contributes to smoothing out small details on the object, resulting in a more even image.
2. Control of Reflections: This lighting system assists in controlling the reflection of incident light on the object. Glare and reflections are kept under control.
3. Enhancement of Surface Color Accuracy: Dark field lighting can enhance the color accuracy of an object's surface in an image. This ensures more accurate representation in color-based analyses.
4. Shadow Details and Structural Analysis: Light coming from a high angle highlights shadows, bringing out the structural features of the object. This is beneficial for applications requiring detailed structural analysis.
5. Revealing Small Details on the Surface: Dark field lighting allows small features on surfaces to be more prominently revealed. This facilitates detailed analysis during quality control inspections.
6. High-Contrast and Distinct Shadows: This technique enhances the visibility of high-contrast areas and distinct shadows, aiding in visual analysis.
Dark field lighting offers specific features tailored to image processing project conditions, such as surface smoothing, controlling reflections, and accurate color representation.